Let’s get this real fake football going! Last season we had some Razzball FanDuel Leagues each week and I had a lot of fun with them. This season we are going to have FanDuel leagues as well, and as any good drug dealer knows, you gotta get them hooked with a few samples! So we will have a FreeRoll League to start. That’s how I got hooked! You can join the league for free for a chance to win $250 bucks (1st-$100, 2nd-$50, 3rd-$30, 4th-$25, 5th-$20, 6th-$15, 7th-$10) and if your team scores higher than my team you get 5 whole dollars. So beat me and win! It probably won’t be that hard. Sad trombone/self depracation/low self esteem.
FanDuel is pretty friggin awesome for us crazy faux footballers. We have our Dynasty and Redraft leagues that we spend thankless hours researching for and they are sweet and rad and all that, but we live in a world of instant gratification and those leagues take a while to give the goods, but in FanDuel you can take that research and apply it to making a new team each week, or even multiple teams. One of my favorite sides of fantasy is weekly matchups. I like to see how good I am at predicting what an individual player will do in a given game. So many things must happen the way you predict for it to work out and that feels pretty cool when it does. In FanDuel you can take those skills to a new level. You don’t have just your starters and bench players to choose from, you have the whole NFL Player Pool to choose from!
So, to get down to the nitty and the gritty and to forgo the shitty, let’s figure out how you play this darn game. First off, it’s a Salary Cap game. Meaning you get a certain amount of money to spend on your team and can’t go over that limit. Each player has a price tag based on their fake point getting ability. There are three salaries to choose from: Beginner – 65 mil, Standard – 60 mil, Expert- 55 mil. Your team will consist of: 1 QB, 2 RB, 3 WR, 1 TE, 1 K, and 1 D. The prices range all over the place. Michael Vick is the highest priced player right now at 9.9 million. But of course the strategy is to find the best value. A player like Willis McGahee might not be a great long term guy for the season, but he is cheap at 4.8 million and faces the Raiders in week one, who are often poor at stopping running backs. It’s all about matchups and putting together the best team at the best value. I really think I’d rather play salary cap than standard fantasy leagues, but I’m also a little cuckoo for cocoa puffs.
The points for FanDuel are pretty similar to most of your leagues (I’ve put them at the bottom of the post). But the major difference would be that it is .5 points per reception. That of course pushes those Wes Welker/Lesean McCoy clones up the ladder a bit. When looking at the overall point leaders from last season it looks eerily similar to most of your leagues, so don’t feel like you have to give special attention to one “type” of player.
When choosing between Beginner, Standard or Expert FanDuels don’t worry about the titles, just the salaries. If you feel like you have some great bargains and in a standard duel you are way under the salary cap, go ahead and do an expert duel, and of course the opposite of that — if you can only fill your team if you start a Curtis Painter, don’t. Go to a beginner league. It’s only a word!
It’s actually pretty simple to play and there are many different leagues and contests and all that jazz muh-tazz. You can play one on one or get into bigger leagues. You can set up leagues with your friends. There is a ton of smack talk in their chat. I mean a ton. I’m not a smack talker, but if I was I’d be in there giving them Hades.
They also have a site called FanDuel Insider that I’ve been writing some articles for and there are some good writers there. I should know, I suggested some of them! And the winner of our The Next Great Fantasy Football Writer Contest will have a weekly column over there as well, so that’s coolio. So, there’s that. Take me on and in the freeroll and let’s have some fabricated football fun!
FanDuel Point Details:
Rushing yards made = 0.1pts
Rushing touchdowns = 6pts
Passing yards = 0.04pts
Passing touchdowns = 4pts
Interceptions = -1pt
Receiving yards = 0.1pts
Receiving touchdowns = 6pts
Kick-return touchdowns = 6pts
Punt-return touchdowns = 6pts
Fumbles lost = -2pts
Own fumbles recovered touchdowns = 6pts
Two-point conversions scored = 2pts
Two-point conversion passes = 2pts
Field-goals from 0-19 yards = 3pts
Field-goals from 20-29 yards = 3pts
Field-goals from 30-39 yards = 3pts
Field-goals from 40-49 yards = 4pts
Field-goals from 50+ yards = 5pts
Extra-point conversions = 1pt
Sacks = 1pt
Opponent-fumbles recovered = 2pts
Return touchdowns = 6pts
Fumble return touchdowns = 6pts
Safeties = 2pts
Blocked kicks = 2pts
Interceptions = 2pts
Shutout = 10pts
1-6 points allowed = 7pts
7-13 points allowed = 4pts
14-20 points allowed = 1pt
28-34 points allowed = -1pt
35+ points allowed = -4pts